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LAY


 

Rumble

Rumble

Rumble is a live short film project produced by Objectif 3D in 2023. On this project I was entrusted with the position of Lead Audio.

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In a parallel world, four elite pilots compete on a course strewn with pitfalls. Prepare for the most thrilling race of the year, where every turn can change everything.

My role in this project was to fully illustrate the audio for the short film. I was responsible for the audio art direction, which included recording sounds on set, as well as supervising the music in collaboration with the selected composer. The major challenge lay in creating a distinct sound identity for each mosquito.

Nowhere - Rumble
00:00 / 02:18

Most of the sounds in the project are handmade and required more than 47 different materials. Some of these materials are quite atypical, for example for some motors I used an epilator, a hair straightener, the purring of my cat or even the ventilation of my PC.

The music I composed for the credits music

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Best Short film

Cannes World Film 2024

Winner

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Best Short Film

Avignion International Film 2024

Winner

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Best Short Film 2024

Marseille International Cineverse film festival

Winner 

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Best Short film
French Duck Film 2024

Finalist 

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Best Filmmaker of the year

Fresh International Film 2024

Official selection

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Best Short Film

Lift-Off Glabal Network 2024

Official selection​

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Best Short Film 2024

Streetside cinema

Official selection

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Greed

Greed

Greed is a Rogue-lite, play as the young and brave warrior Greed and wield the mystical powers and weapons hidden in the depths of the mysterious forest that took your sister from you.

For this position I was the sound designer, ​Once the sound design was created I was able to integrate it into wwise and Unreal Engine 4

I made the sound of some enemies, atmosphere of the game, weapons and spells.
Here are some sounds created for the game.

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Festival

World Film Festival

The World Film Festival in Cannes is an international event celebrating independent cinema from around the globe. Its 5th edition, scheduled for June 28, 2025, under the high patronage of Her Majesty Fadila Farouk, will showcase outstanding films and remarkable talents in a prestigious and festive setting.​​​​

I had the pleasure of working on the sound design for the teaser of the 2025 trailer, featuring the Golden Firefly, the festival’s luminous symbol. My role was to create an immersive and poetic soundscape to enhance the emotional impact and symbolic power of this figure of hope and renewal.​​​​

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Savoir

Rendez-vous du savoir

"Les Rendez-vous du Savoir" is a 30-minute podcast broadcast monthly on the radio, hosted by Lionel Coste, that immerses listeners in the fascinating world of science and research.

Each episode explores a scientific topic, an innovative research work or the journey of a researcher, highlighting recent discoveries and outstanding issues.

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I contributed to the technical aspects of the show by taking charge of the recordings, sound editing and voice cleaning.

Here are 2 episode excerpts, you can all episodes on this site:

https://www.rcf.fr/culture/les-rendezvous-du-savoir

Are we alone in the universe ? Nathalie Cabrol
00:00 / 06:26
Discovery of a fossil depositBertrand Lefevre
00:00 / 04:02

Nathalie Cabrol, astrobiologist and NASA collaborator, explores with us the mysteries of extraterrestrial life and discoveries on exoplanets.

Bertrand Lefevre, researcher at the National Center for Scientific Research, reveals how exceptional fossils from the Ordovician have revolutionized our understanding of past extinctions.

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Cinemed

Cinemed

The International Mediterranean Cinema Festival (CINÉMED) is a film festival, focused on productions from the Mediterranean basin, the Black Sea, Portugal and Armenia. It takes place every year in Montpellier
On the 2020 and 2021 festival I was able to manage the installation of audio equipment, the sound system of the room, live sound engineer

Interview Emma Semeria La Chamade
00:00 / 02:20
Interview Mikel GurreaHeltzear
00:00 / 02:26
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Lay

Lay

Lay is a third-person exploration game, you will have to travel the sky on the back of your manta ray, explore the islands which contain the secrets of this world, as well as solve the puzzles in order to be reborn there the life.

My job here was to help the team by creating sound, implementing it in Wwise and Unreal engine 4

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