Verdant
Game still in development
In a wild world filled with hostile creatures and treacherous biomes, the player must survive by exploring, gathering resources, crafting tools, and building structures to progress technologically. Stranded in a dangerous environment, players must adapt, outsmart threats, and gradually create a safe haven. This is an open-world survival adventure where every choice matters, and creativity is key to overcoming the challenges ahead.

Development Context
The game is developed by DreamTeam, an independent studio composed of 12 passionate members.
We are working on a sandbox survival game set in a world populated by hostile creatures and dangerous biomes. Players will have to explore, collect resources, build structures and progress technologically to survive.
The development aims for an accessible, immersive experience primarily adapted to Android platforms, with a possible opening towards the PC.
The game is being developed using the Godot engine, allowing us to build a flexible and efficient system tailored to our creative vision.


Sound design
As the sound designer of the project, I create all the sound elements of the game: the sounds of the user interface, the atmospheres of the environments, the effects related to resources, inventory, and animals and creatures.
My goal is to bring a clear and immersive sound atmosphere to accompany the player throughout the game.
Ressource Stone drop
Ambiance rain loop
Ressource Wood pick
Inventory open
Some images of the current project



