Hollow glen
Hollow Glen is a psychological horror game where Elena returns to her hometown after her brother’s mysterious death, only to uncover a cult hiding behind a facade of faith. With Amani, a young woman trapped within the cult, she must face the horrifying truth and fight to escape.
Game still in development

Development Context
Hollow Glen is an independent project currently in development with Unreal Engine 5, designed as a psychological horror narrative game for a mature audience.
The production is carried out by a team of around thirty developers, bringing together diverse talents in game design, programming, 2D/3D art, sound design, and narrative writing.
Our goal is to deliver an immersive and atmospheric experience, focusing on exploration, meaningful choices, and a strong artistic direction (semi-realistic style, carefully crafted soundscape).
With a deliberately controlled scope (two main endings, targeted mechanics, modular assets), the team embraces an agile and collaborative approach to ensure both quality and feasibility.

Sound design
I am the sole Sound Designer on Hollow Glen. At this stage of development, my focus is on building the entire horror ambience system designing, implementing, and refining the soundscapes that drive the game’s tension and psychological atmosphere.
Ambiance Office ( horror )
Roomtone Office
Some images of the project



