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Sting breaker

Game still in development

Sting Breaker is a pixel art game featuring a top-down hub and side-scrolling roguelike dungeons. Players explore randomly generated caves to rescue fairies, who can be upgraded in the hub to grant buffs like increased damage, extra health, elemental effects, and resource bonuses during runs.

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Development Context

Originally created during a Game Jam, the game received positive feedback, which led the team to start working on a more complete and polished version. We're now a team of six developing the game in Unity. I joined the team specifically for this second version.

Gameplay 1.1 - Sting breaker

Sound design

00:00 / 00:00

Item pick sound

I joined the team as the sound designer for the 2.1 version. My work focuses on UI sounds, destructible elements, attacks, and footsteps, with the goal of creating a cohesive and immersive audio experience. I collaborate closely with the rest of the team to ensure that every sound supports the gameplay and enhances the overall player experience.

00:00 / 00:01

Coin pick sound

00:00 / 00:01

Chest breaking sound

00:00 / 00:01

Chest opening sound

Some images of the project

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